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Morrowind draw distance mod
Morrowind draw distance mod










The Kiln of the First Flame is a part of Lothric. Atm I think I'm gonna try farming the Deacons of the Deep with some strong AoE spells, other then that not sure. Dark Souls 3 is now The Convergence mod is an exhaustive overhaul of Dark Souls 3 with plenty of new systems, weapons, spells, map reworks, bosses and much more. When I try to boot up the game I Key Items. Make sure you aren't touching the slider in-game, because this may reset to the default value.Ds3 convergence mod covenants Dark Souls 2 has better variety of weapons and more content overall. Once we support distant statics, the overall effect will be much nicer!Īlso, I know you said you're copy-pasting, but just in case, makes sure you're setting it to 66666 (or anything very high) and not 6666 (the default). Distant terrain should mostly give you what you're looking for, but TR also uses some statics to make terrain have shear cliffs and other cool formations, so it won't look quite right. The feature is definitely present in the latest release. Is this an experimental feature that isn't part of the latest release yet? Or is there something else I'm missing? I altered the "settings.cfg" as described, but when I loaded up the game, the default view distance and fog was still there. Nothing fancy, just hoping to see some distant landmasses and where they are in relation to each other.Ī brief search and this post led me to believe this feature was present in the latest build. I'm wanting to start a character to explore Tamriel Rebuilt, and I'd like to have at least some sort of distant terrain to help get the scale and geography of it. Tl dr When can I expect to see developments to allow for greater draw distances with LOD? Essentially, when can I expect parity in both features and performance with MGE XE? Thanks.Īctually, I find myself wondering about this as well. Possibly because it's not culling actors and other detail assets. But last I tried OpenMW (0.50), the distance rendering performance was awful. I'd like to do more Morrowind playthroughs, but a huge factor in my immersion has been that 10-cell draw distance and those incredible sunsets over the Ashlands. I'm considering a permanent move to Linux now that DXVK is maturing and Valve just released Proton. MW is the best TES game I've played, and I've tried them all (Arena and Daggerfall included). While I do love Oblivion, I think Morrowind is more interested overall. Combined with Tamriel Rebuilt so the rest of the province is visible right across the water, and you've got one hell of an immersive game. The vistas you can get in this game are jaw-dropping. The only other graphics mod I have is Vurt's Groundcover. I've been playing through Morrowind for the first time recently with MGE XE, a few effects enabled, and a 10-cell draw distance.












Morrowind draw distance mod